Battlefield 2042 Gameplay | First Look At Renewal, Breakaway and Discarded Maps

Battlefield™ 2042 is available on November 19, 2021 with early access starting November 12, 2021.

From Egypt’s giant wall to Singapore’s maze-like cargo containers, get your first look at gameplay on three of the seven maps coming at launch: Renewal, Breakaway and Discarded.

The maps in Battlefield 2042 allow for all-new gameplay experiences, with unprecedented scale and choices in gameplay. With the introduction of 128 players*, each map is specifically designed to provide a unique experience that directly impacts strategy for you and your squad. Battlefields have multiple distinct combat areas housed in a single playspace and this extra space means more variety and more meaningful vehicle gameplay.
Battlefield 2042 is made up of three distinct multiplayer experiences – All-Out Warfare features the next generation of fan-favorite modes Conquest and Breakthrough; Battlefield™ Portal allows players to discover battles from the past, present and future as well as to creating and change the rules of war; while Battlefield™ Hazard Zone brings a tense, squad-focused survival experience. Adapt and overcome on dynamically-changing battlegrounds with the help of your squad and a cutting-edge arsenal.

Pre-order now for exclusive cosmetic items and more:

Find out more about Battlefield:

See the Battlefield 2042 Official Reveal Trailer:

See the Battlefield 2042 Official Gameplay Trailer:

See the Battlefield Portal Official Trailer

See the Battlefield 2042 Exodus Short Film

See the Battlefield Hazard Zone Official Trailer

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*Supported on Xbox Series X|S, PC and PlayStation®5. Xbox One and PlayStation®4 will be locked at 64 players


  1. I can’t wait to make new friends in this game battlefield community is one of the coolest communities around! See y’all on the battlefield!!

  2. The only thing that looks interresting to me are the (4) maps from
    BF-BC-2 & Battlefield-3
    So, as a 'veteran' i must say
    That it's just not worth my money..

  3. The worst designed maps I've ever experienced in a battlefield game. I dont understand how you guys at DICE just can never deliver a finished polished product

  4. >< c'est tellement pas ça sur le jeux hahahaha humain vs bot montre nous du game play joueur vs joueur hahahah je suis tellement deçu de se jeux armes / combat /skin epik moment tout est a revoir ou sont les soldat dans le btf on as L'Agence tous risques ou team A Pour perso je préférais a voir le choix de vrais soldat mais pas vos avenger 2021 on en parle des tank sur les immeuble qui empêche de monter ( pas d étage juste un ascenseur …. c'est pauvre ) ha oui on est perma détecter a se stade viré les silencieux ect ça ne serre a rien !

  5. "WhAt a TiMe tO bE aLiVe"

    Society and governments have collapsed, and global warming is destroyong the planet with super tornados. How fun! 👁👄👁 🤡

  6. we want a Battlefield 2042 like BF3 was designed, (medic, engineer, support and recon), US / Russian team, 64 players

  7. I have now put some hours into the game and, after 20years I'm done with the Battlefield franchise if I wanted this kind of gameplay I would play Apex, guess I have to purchase World War 3 to get a arcade millitaty shoter. GODBYE AND THANKS FOR ALL THE FISH DICE, it was nice as loong as it lasted

  8. Dice should have made this a modern shooter and not futuristic. A BF3, BF4 or BC2 reboot would have been way better IMO

  9. We all wanted a character that we could make and customize ourselves that players could add there own little characteristics to. Not specialist that are all the same im sick of playing McKay and getting killed by McKay…… lol bf 2042 is trash compared to bf5.

  10. Dice and EA must be the worst developer/publisher company in gaming history. What a scam of a release. It's like buying a Tesla with one tire missing

  11. ⚠️ warning ⚠️: I recommend using a text to speech voice cause I might right this very long tweet‬

    ‪Dear battlefield you might not see this tweet cause you are working on updates new models new maps etc. but I’m hoping and praying that you see this tweet.‬

    ‪I’m not going to complain‬ and rant and say your game is trash I’m just going to give you more advice for your game.
    I apologize if I am saying to do your job but I’m hoping you can listen to my advice and use it to make the best FPS game I history.I’m a game developer and I understand the pressure you are going threw. So as a fan I’m going to give you advice
    First before I start when a player is on a loading screen there can be a introduction stating what’s going to happen and military and the origins and what happen to the map andthere nation and you can change loadout, specialist, weapons, vehicle mods
    Hourglass the building in sector B1 can have a zip line attach to each other and levolution can takeover the building and the tall building can collide with the small one and other buildings can crumble on streets and on each other. And the rings in sector C1 the rings can crash on the ground. And highway concrete can demolish.
    There can be a ice storm covering the map people will love it and it will be a call back to battlefield 4 and there can be a random megalondon can randomly jump up from the ice. Also there can be a crack in the ice opening the ice into water. The oils rig or whatever the hell the thing is on D1 and D2. The oil rig can have a alarm count down where it will explode.
    There could be a huge explosion caused by a giant bomb dropped near B1 and A1 revealing the road tunnel and the building in C2 and crumble.
    On the right side on the US spawn point there can be a huge attack boat crash into the harbor of the shipment area. The tall things in the shipment area can fall down creating new cover for players. The tower at A2 can crumble and crush on to the building on A2.
    The building next to A1 and A2 the building can also crumble or the rocket can launch inside the building demolition the building. The towers next to C2 can be destroyed.
    The border can be closed down. You can make the buildings right infront of C1 into a sector and the building roof can crumble and the buildings in E1 and E2 can crumble. And the buildings in D1 can also crumble
    Other ideas
    I have others like people making clans and have a faction war where to clan leaders fight over a gammode and who ever wins there clan can get special skins weapons vehicles and more.

    When a flying vehicle get shot down it will explode but the pieces of vehicle still sticks together until it hits the ground then it will explode again.

  12. Chinese version

    亲爱的ea, 你们能不能把气垫船给改一下。把气垫船的伤害改成(撞到人玩家会失去20到30点的血量)。谢谢

    还有如果气垫船的侧翼撞到人的(玩家会被撞飞),并且把打AI刷武器配件的功能给加回来. 然后把bug给修复了。别该改的不改,不该改的改掉。

    English version

    Dear EA, can you change the hovercraft? Change the damage of the hovercraft to (the player who hits someone will lose 20 to 30 HP). thanks

    Also, if the side wing of the hovercraft hits a person (the player will be knocked into the air), and add back the function of using AI to brush weapon accessories. Then fix the bug. Don't change what should be changed, and change what should not be changed.

  13. Пилот в схватке понимает что у него на хвосте враг. Выходить из под обстрела нет времени. Он задирает нос самолёта вверх, выпрыгивает наружу доставая свой рпг… Бах! НЕ ЗАРЕГАЛООООООООООООООО!!!!!!!

  14. Dice stop these ppl crying plz…. 3 specialists per class leave them their abilities n make class specific items but only allow 1 from each class per squad. Old way with the new way == teamwork. Class being assault, engineer etc

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